SWTOR Conquest Guild Ship Unlocks
Conquests have been active for a while. After some guild merging and recruiting, we unlocked the first Logistical Encryption area of our guild capital ship. It's a hallway leading to more rooms to buy.
Is that an unreasonable amount of effort for a small area a handful of people can decorate? Maybe not, if we keep perspective of Conquests happening weekly for the rest of SWTOR's lifetime. It does, however, suck some of the enthusiasm out of us who were initially pretty excited about the system.
The main thing putting me off from dumping all my time and effort into my guild's conquest points is the unlikelihood of actually placing at the top of the leaderboard when there are larger guilds that already focus on repeatable objectives as their normal gameplay preference. Most weeks this seems to be PvPers.
As an aside, the week ranked PvP objectives were highlighted I only got in one match the entire week and it was against a guild premade. This was in solo queue but it doesn't matter because the matchmaker's coding at this server population is completely worthless. I raged a bit and decided to take a break from PvP.
Back on topic: If you can't win first place, you just need to hit top 10 for your rewards. Now that the initial rush is over this can be accomplished by simply having a guild ship and choosing a planet with crappy bonuses. There's no competition for ranks 3-10.