Tuesday, August 12, 2014

Deception Assassin changes in SWTOR 2.10

Deception Assassin Skill Changes for SWTOR 2.10

Our Deception skill tree is seeing some changes on PTS patch 2.10.


  • Discharge now properly calculates damage based on the current number of Static Charges. This results in the damage at 1 stack being increased, the damage at 2 stacks being decreased, and the damage at 3 stacks remaining the same.
  • Voltaic Slash now has a base cost of 23 Force (down from 25).
  • Voltage now increases the chance to trigger Surging Charge by 12.5% per Voltage stack, in addition to its other effects.
  • Saber Conduit can now occur once every 9 seconds (down from every 10 seconds).
  • Electric Ambush now has a 100% chance to grant 1/2 stacks of Static Charge when Recklessness is used (changed from a 50%/100% chance to grant 3 stacks). It still reduces the cooldown of Recklessness upon exiting combat.

The TL;DR on that is a small DPS gain while trading off some on-demand burst. Servers are up, so discuss the changes and parse for yourself to give the developers feedback.

My initial testing is showing a 200-300 dps gain over live parses. I don't enjoy managing 2-stack Static Charge from Recklessness on top of Force starvation which actually seems worse despite reducing various costs due to a rotation change.

Update: Electric Ambush has been reverted. Deception will retain its initial Discharge burst.

Wednesday, August 6, 2014

Nightmare Dread Palace - SWTOR DnT

Nightmare Dread Palace

While I'm still working on Dread Fortress, some acquaintances I often pick up tips from finished a timed run of Nightmare Dread Palace with Nightmare Power active.

Watch the impressive Dread Master title run from Assassin Tank Tenebras' point of view.

Saturday, July 19, 2014

Progress: Nightmare Mode Draxus Down

Nightmare Draxus Downed by TORWars Midnight Mynocks

It took awhile to get a solid team together long enough to practice Draxus' wave 5-6 mechanics. My team managed the kill this week with a few extra hours of raiding each night.

Grob'thok appears to be a simple tank coordination encounter. I hope to have that completed by the end of next week. If Brontes is too overwhelming to tackle when we reach her, we plan to switch to the first few bosses of Palace. Check out the full Nightmare Dread Fortress overview.

Thursday, May 1, 2014

Madness Assassin Buffs - SWTOR 2.8

Madness Assassin Buffs in SWTOR Update 2.8

Along with Nightmare Dread Palace, some class changes showed up on SWTOR PTS today. There are a bunch of buffs to Madness DPS, resulting in my highest dummy parse ever of over 3800.

Assassin Patch Notes


  • Assassin’s Training now additionally decreases the activation time of Whirlwind by 1 second.
  • Force Shroud provides 100% chance to resist Force and Tech abilities instead of 95%
  • Mass Mind Control lowers threat when used in any stance other than Dark Charge.
  • Phase Walk's cast time is 0.5 seconds and the duration has been increased to 5 minutes.

Madness (Assassin)

  • Creeping Terror now deals slightly more damage.
  • Lightning Discharge now deals slightly more damage.
  • Creeping Death now increases periodic Crushing Darkness damage by 8.3%/16.67%/25% to targets affected by the player’s Lightning Discharge in addition to the existing bonuses of Creeping Death.
  • Creeping Terror now also triggers the damage and Force regeneration of Lightning Burns.
  • Lingering Nightmares now increases the periodic damage of Crushing Darkness by 16.5%/33% instead of increasing its duration.
  • Haunted Dreams now reduces the cast time of Whirlwind by 0.5/1.0 second (up from 0.25/0.5) - requires Lightning Charge
  • Shapeless Spirit additionally causes Mass Mind Control to grant you 30% damage reduction for 6 seconds
  • Bloodletting additionally lets DoTs finish Assassinate's cooldown and allows it to be used on targets above 30% health once every 10 seconds.
  • Raze now has 100% chance to proc off a melee attack outside its rate limit.